Wednesday, November 25, 2009

Thunderstone

While the majority of art and textures were by the amazing artist Jason Engle, the packaging and Logo are all mine. I did art direct and develop everything as well, but that just sounds like bragging. I'd rather just be able to say, "we did this." Now hire us for your kid's birthday party.






Sunday, November 15, 2009

Infinite City

While this was not the original design of Infinite City, I have to applaud Brent Keith for pushing me in this direction. This is one of the best looking products in my collection. The Noir look mixed with a modern edge and muted colors was outside my comfort zone. Hopefully, the effect works. At least, I think people like it.

From top to bottom, the images are the box (in 3D profile), the box top, the box back, and three sample tiles from the game.




Artwork by Charles Urbach.

Thursday, October 29, 2009

Logo : Tinkering

Not even sure I should show this, but I was having fun with this logo and well… the story is funny.

For starters, my home page is set to random, so everyday I get to see another part of the internet. Usually, it's a silly wikipedia entry, but sometimes it's a gem, like this logo
http://www.papasbarn.com/duryea/logodur.gif
Which is exactly what it looks like, bad clip art rammed together. So, what I first did, was try to replicate it in a modern fashion in Photoshop.

Still ugly, but it includes all the components important to the original design. From there, I decided to go the wooden license plate route, with screws for holders and an embossed look for all the characters.
The problem here, though, is the hideous outer border that Photoshop calls a Stroke Effect. I hope CS4 has more options. Because having to go back in and draw it properly, like so…

is a lot of work.

Sunday, October 25, 2009

Logo : Locked N Loaded

A new logo for Reality Deviant Publications, these are some of the not approved designs. But I'm really happy with how these turned out.






Art by Andrew Hepworth.

Friday, August 7, 2009

Blackmoor


For about two years, I was the art director for Blackmoor. While I'm no longer with them, I did design one final cover for the 2nd edition of the game as a favor for C.A. This is an early rough, but the final isn't much different.

Friday, July 17, 2009

Card Frame



This is a work in progress on a forthcoming project. I'm still tinkering with some lighting and whatnot. One has a little more color harmony than the other, but I think I like the one that's more rusty looking.

Bear in mind that there are a number of icons on the cards. This was not my decision.

Art by Jason Engle.

Monday, June 29, 2009

Pressure Matrix


Logo and packaging by Hal Mangold and jim pinto
Artwork by Greg Lambrakis